How to Upload a Thumbnail to Roblox Games

Publishing Your Game

It's a good idea to publish your game every ten minutes while you're working or whenever you lot make a big change. Once published, you can edit it from any estimator.

  1. Select FilePublish to Roblox to open the publishing window.

  1. Enter a place name and an optional clarification.

  1. When ready, click the Create button…

Thumbnails are pocket-size images that represent your game and tin can attract players when you lot publish your game. To acquire more and create your own, check out the article: Game Thumbnails and Videos.

Make your Game Public

When y'all publish games, it'due south automatically ready to private. Nobody can play it on the platform even so, including you. We need to make our games public then others tin can play them.

  1. Make sure you are logged into Roblox online.
  2. Go to the Develop Page.
  3. Nether the game name, toggle Private to Public.
  4. Decide if you want your game featured on your profile. Choose between OK or No.

Congratulations! You have published a game, and are officially a Roblox game developer. Players all over the world can play your game!

Using Team Create

Team Create allows you to work together with multiple people to create a game. Once you are in team create, you lot can invite friends. Turn Team Create off when you are done if you don't want people to keep working on information technology.

Always publish your game right before turning on Squad Create to piece of work on your about contempo file.

Turn On Team Create

  1. Click on the the View Tab.
  2. Click Team Create.

  1. Click Turn On.

Add Friends to your Project

  1. Type the name of your friend in "Invite a friend".

  1. Click Add.

Turning off Squad Create

You can always turn off Team Create whenever you're done testing.

  1. Click in the bottom-right corner of the team listing.
  2. Select Turn OFF Team Create.

If yous have whatsoever questions on what the final project should look like or need a reference, you tin can download an example.

Playtesting with Friends

Your game might be really obvious and easy to you, merely others may assist signal out things you may not take noticed, such as an especially difficult jump or the theme isn't clear at times. Others can as well give you unique ideas that will make your game amend. Ever get other people to play your games and give you their honest opinion. This will make you lot a stronger game programmer.

Earlier playtesting, always make certain to re-publish your game. If yous forget, others won't exist able to see your about recent work.

An culling action is to have students round-robin accept turns in front of each other's games to test.

What To Do While Playtesting

Answer the following questions:

  1. Proper name of the tester.
  2. Tester's favorite matter and why.
  3. One way the designer can make the game more engaging and fun.

Inquire the following guiding questions every bit students piece of work:

  • What parts of the game were too hard or as well easy?
  • What was something yous didn't expect? Did that make the game fun or frustrating?

Allow 10 minutes for students to playtest their games. Based on the unique needs of your class, you can always take more than time.

What Not To Do While Playtesting

Set potent expectations before playtesting:

  • Don't yuck my yum: for example, if someone really worked difficult, don't dismiss their work.
  • Don't change someone'south game without permission.
  • No trash-talking or negative language.

Before starting, ask students to describe the difference betwixt saying mean things well-nigh a game and giving advice. Additionally, inquire what they should do while testing someone's game (be thoughtful and attentive) and what they shouldn't practice (play and non reflect on their game).

Apply Squad Create to have students split into two teams. Each squad starts with Player Spawns in different areas and has to build bridges to get to the heart. Each player must have to make at least 2 little jumps and 1 big jumps while existence in danger of dying if they don't make it.

Expert activeness for review after a break or at the kickoff of the side by side section. Forces students to outset working with design constraints in a fun way. Tin can exist elaborated on to require additional elements that were previously taught such as including transparent bricks, or bricks of different colors and materials.


These documents are licensed past Roblox Corporation under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Roblox, Powering Imagination, and Robux are trademarks of Roblox Corporation, registered in the The states and other countries.

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Source: https://education.roblox.com/en-us/resources/intro-to-studio-publish

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